CATMAIL #3
Look what the cat dragged in.
This month's issue is a little belated because I was traveling and didn't get it out in time.
I've also been thinking about the format of this newsletter. I like doing roundups and pointing people toward cool posts I've read over the month, but these issues can turn into big piles of links, and I'm not always sure that makes for the most useful kind of discovery.
So I'm thinking of experimenting a bit. A few ideas:
- Fewer links, but more curated, with short blurbs for each.
- More focus on posts that aren't already being covered everywhere else. There's often a lot of overlap, and the bigger blogs in the scene almost always get featured no matter what they write. It's good stuff but it's also less likely to be missed.
- A biweekly or even weekly format: shorter updates, but more selective. The downside is that this might mean more work for me, and I'm not sure I can keep up with that pace.
Anyway, I'll definitely experiment a bit between issues. If you have thoughts on what you enjoy about this newsletter, or what you'd like to see more of, let me know. I do this mostly for myself and to stay engaged with the blogosphere, but I also think little posts like this (and other efforts similar to this) are real community work.
In this Issue
- A note on the newsletter format and possible changes
- Rootring launch + updates, fixes, and roadmap
- Blogosphere map updates
- Featured reads with blurbs
- A pile of loosely categorized links + some older bangers
The Yarn Ball
What I've been doing!
New on the Blog
I wrote an announcement post about rootring, my little webring project, which has been live since then.
Hopefully that frees me up to write about some actual RPG topics again. I recently joined a Wolves Upon the Coast play by post game run by my friend Markus, which will hopefully get me back into that headspace.
Rootring
As mentioned, rootring went live this month. It already has over 100 activated blogs on it, which is far more than I ever expected. I love seeing people embrace old web tech, and there's even a small user base actively using the hub page.
There are still a few blogs in the application process. I'm doing this all semi-manually by myself, so if you haven't heard back from me yet, it probably means one of two things:
- I couldn't get in touch with you. Some people listed Discord as a contact, but don't allow private messages unless we share a server. Others use Bluesky, but don't allow DMs unless we're mutuals. I'm still trying to reach the few cases where this happened.
- I haven't vetted your blog yet. There are some blogs I didn't know before and haven't had time to go through properly. You will hear back from me. Sorry for the slow progress.
Since launch, I've mostly been updating the site and fixing bugs. Here's a mini changelog:
- Updated how posts are listed, grouping them by date and slightly improving the visual design.
- Added tracking for inbound and outbound links between blogs on the ring. This works similarly to the blog map, with the same limitation: all data comes from RSS feeds. If your feed only includes a preview, I can't track its links.
- Added the /explore page, which shows which ring posts got the most traction over the last 14, 30, or 90 days. There's also a view for posts that only got 1-2 links.
- Added a field on the setup page where you can enter your blog's URL, and all the snippets will automatically update the placeholder variable for easy copy-pasting.
- Added a blog edit function, so you can change listing details or update your brick banner. Reach out if you want to do that.
I'm not done with the project yet, and I've got more plans for it. A few things on the roadmap:
- An event management system people can use to host or share blog challenges and events like blog carnivals, bandwagons, prompt-based challenges, with extra support for blogs on the ring.
- Including older posts from a blog that aren't covered by RSS, and building archive pages. I'm not sure yet what that should look like, or how useful it'll be, but I want to explore it.
- Better search. Right now it's keyword-only, but ideally I want full-text search that feels closer to a proper search engine.
Blogosphere Map
As usual, I updated the map on the last day of the month: March 31, 2026. I didn't do any work on the graph itself beyond adding more blogs I stumbled across or that reached out to me.
Things I Dragged Home
My favorite blog posts I read this month
- Burn the Bodies — So Long as Men Die
This is a very touching write-up on one reason I don't enjoy more mechanics-focused or traditional TTRPGs. The game stops being interesting to me, and if I want that kind of experience I can always pick up a video game. - Seven-Part Pact — Origins (Chapter 1) — Jay Dragon
This is by far the most intriguing game I've ever encountered. Everything I read or hear about it has me nodding along in awe. Reading this series has only made me want to sink my claws into it even more. - It's About Time (in praise of campaigning) — a wandering mind (thinking about RPGs)
All of my TTRPG blogging advice assumes a long, sandboxy, player-driven campaign. Edmo gets at one of the main issues I have with more traditional forms of play: they almost always are time related. - Teaching Cairn to Kids — Widdershins Wanderings
This goes beyond playing with kids and is really about how to introduce OSR play. We need more posts like this, repeated again and again, until this stuff becomes part of the shared canon. - Referee Sabotage — Papers & Pencils
One of the most frustrating things, both as a player and as a referee, is that awkward moment when nobody really knows what to do next. Often it's a lack of information, but sometimes it's just bad moderation from the person running the game. Nick puts his finger on why "What do you do?" is not, by itself, enough. - RATLINGS NOT HALFLING: Or Why Beast Folk Are Better Than Demihumans — I Cast Light!
Yes, yes, yes. A great argument for beastfolk over stock demihumans, and at the very least a good prompt to reconsider what kinds of ancestries actually feel fresh at the table. - The Mythic Bastionland GM Oaths — Old Men Running The World
As a big Mythic Bastionland head, I can't stress enough how much I liked this write-up. Taking the Oaths and interpreting them from the referee's side is such a good angle, and there's very solid advice here. - Thinking about Permadeath in Fire Emblem — A Knight at the Opera
Big fan of the GBA Fire Emblems, and an even bigger fan of using another medium to think through common TTRPG problems. In this case about character death. - OSRIC 3e: An Informal Review — Traverse Fantasy
Marcia managed to get me interested in OSRIC for the first time with this review. "It's not trying to capture a lost moment, nor does it insist on its own significance [...] OSRIC 3e aims to reintroduce an old game for a new cultural context of play." - Let's Talk About Player Skill and Equipment — Patchwork Paladin
A very solid list of equipment use cases. Definitely a handy inspiration sheet for players.
Shiny Things
The rest of this month's links. No blurbs (for my sanity), just the good stuff (links)
Among Cats
Scene, events, community posts
- Sage's Sanctum: My Experience Working With an Editor
- Pointless Monument: 60 systems and 600 sessions. 3 years in the life of a TTRPG meetup.
- The Foot of Blue Mountain: Open Table Reflections Spring 2026
- chasing daisies...: ttrpg terms you really need to define when using
- Table 46: Gary Con XVIII Recap
- Afraid of Encounters: Afraid of Communities - Indonesian Tabletop RPG scene and The Quest for Generic "Authentic" Slop
- VDonnut Valley: Gay Beholder Blog Fiesta - to spite the bigots!
- Errant Thinking: Tiny Epics RPG Blog Carnival Round Up
- Seed of Worlds: Field Report: Vienna Fantasy Gaming & Roleplay Con 2026
- The Garden Below: Against Safety/Towards Bleed
Among Books
Theoryslop, essays, guides
- Billhook Blog: Building Out From the Megadungeon or Just in Time Prep
- To Be Resolved: Sitcoms: a Model for Resisting Change
- The Usual Tongues: Failure with Gradient Descent
- 3x5 Arcana: Dungeons are People
- 1999 A.D.: How Much Detail Is Too Much Detail?
- Joe B.: learning spells
- I Cast Light!: DECLARE ACTIONS: Communicating The Stakes For Interesting Combat Choices
- Three Witches: The Problem with HP
- A Knight at the Opera: How to Talk About Difficulty
- This Vorpal Coil: The Game The GM Plays
- lumpley games: A PbtA Thought Experiment: Controlling Outcomes
- rose quarter-drifting: THE COIN DON'T HAVE NO SAY
- Bommyknocker Press: For the Last Wolverine, a Myth
- Clean Slate: Use NPC Creation Advice for Everything
- The Foot of Blue Mountain: Arcade Gaming
- BASTIONLAND: Minor Worlds
- MURKMAIL: Compact sandboxes
- Magnolia Keep: Prepping Plots, Part Four: Stringing the Beads
- Luck Roll: Earth Resists: Skirmish map
- d4 hp magic-user: Walking Dead Braunstein/Cataphract-Like
- The Play Reports: Improv's Role at the Table
- This Vorpal Coil: Key Item Campaigns
- Idiomdrottning: New D&D campaign
- Mount Merlon: Dicing With Doubles
- Kreggar Wandering: Mapping the Journey into Exploration Procedures
- Skeleton Code Machine: What is a degenerate game state?
- David B.'s Newsletter: Write from the world
- mindstorm: Energy Coin Adventure Design
- the gift of dice: You Have One Stat
- Prismatic Wasteland: Play Is Canon
- Mediums and Messages: Swanholm - How It Works
- Was It Likely?: stop writing like a robot!
- Errant Thinking: Relative Resolution in Small Souls
- Rise Up Comus: Stats as hammer, stats as nails
- Gorgon Bones: What changes I am making to Stonehell
- Studio Quagg: Spell BREAK!! and Enter
- The Usual Tongues: Clear Rules, Clear Worlds
- YUM/DM: Adventures Are Killing Your D&D Campaign
- Cavorting Whorl: Old School Police: How to Run an OSR Crimecrawl
Playable Bits
Rules, procedures, drop-in content
- yakamo: Let's Eat Part 2 Part 3
- Was It Likely?: your commanding officer
- Bommyknocker Press: Myth Attunement
- PonderTheGoose: Top 20 INSANE (!!!) Wizard Pranks!!!
- Explode Corpse: 4 Rival Dungeoneering Parties
- d4 hp magic-user: Alternative Holy Magic for Dolmenwood's Pluritine Church
- BASTIONLAND: Pins
- Tree Climber: Spark Tables for Bandit Companies
- Puzzle Dungeon: 20 level-less spells
- Break!!: BREAK??: BRAKE!! (Freebie, April Fools)
- Whose Measure God Could Not Take: Though They Be Great (Giant Foe Procedure)
- A shrike for my dreams: Daggerdeck: Playing Daggerheart with cards
- Thea Adora: Guards!
- A Blasted, Cratered Land: Mothership Classes: Suit and Criminal
- Chaoclypse: Detailing and Exploring the Wilderness in Traveller
- Ye Olde Revivalist: Evocative Alternatives to +1 Weapons (pt 2: Sci-Fi)
- Sam Seer: 6 Sea Myths for Mythic Bastionland
- Dice in the North: 1d66 Skeleton Varieties
- The Dwarves Lay Eggs: Monthership: Bounty Boards
- TRAIPSE: MIGHT DICE: New House Rule for Fighters
- Notes from The Labyrinth: Birthday Fishes
- The Madman's Menagerie: FĒONDAS
- Numbers Aren't Real: Fiends You Know and Fiends You Don't
- chasing daisies...: Fractal depthcrawl generation
- The Psychic Maelstrom: What Use Is a Broomstick?
- Throne of Salt: 100 Pulls from the Folk-Motif Index
- Archon's Court: Littlest Brown Book - Fighters & Auspices
- My Nerdy Hobby: How to Tame a Lizard
- LootLootLore: Downtime in The Academy
- infinitetwin: Rare Bird - a Swyvers Heist
- New School Revolution: Diceless Resolution
- Beneath Foreign Planets: Ritualised Spellcasting, Meta-Material Components and Performative Witchcraft
- The Nothic's Eye: BOGOF (More Monsters from the Maul)
- VAULTS OF VAARN: COURT OF THE JIGSAW AUTARCH
- Press The Beast: Magic Items and Mounts from THE CAVALIER
Cat Curios
Reviews, play reports, oddments
- Traverse Fantasy: Meeting Claude
- Garamondia: Notes on Dark Souls
- Orto Solis: Art - Learning, Practice, and Progress
- Playful Void: Bathtub Review: The Waking of Willoughby Hall
- Brackish Draught: Everything I Know About Making RPGs
- Errant Thinking: List of Little Folk Stories and Media
- Sage's Sanctum: Fuck Up Your Images With Databending
- RPGs Are BDSM: The Conversation: Social Bondage & Discipline in RPGs
- The Garden Below: Satisfaction is the Spit in their Eye
- Seed of Worlds: Rescaling encounter maps for Tiny Epics (RPG Blog Carnival)
- Save vs. Total Party Kill: His Majesty the Worm
- Personable Thoughts: Prepping PbP Diary 0: Knowing when to stop is knowing when to start
- cryptickeyway: More Necromantic Nonsense: The Profane Dead, the Bacterial Ghost, and the Dinobomb
- VDonnut Valley: MyTraveller World Generator - Trade and Big Picture
- WormLikeChain: How to Win a TTRPG
- Domain of Many Things: Who Was Woodes Rogers? Pirate Borg World Building
- Fail Forward: Public Access is Not What You Think It Is (A Review)
- Whose Measure God Could Not Take: Holy Mountain Shaker and the Dream of Exploration
- Whispers from the Sky-Spire: 2026 Reviews - The Horrendous Hounds of Hendenburgh
- To Be Resolved: Circuit Crawls
- Playtest Dummies: Tiny Tales
- Dice Exploder: Apollo 47 Core
- Sam Sorensen: Review: The Crooked Moon
- The Play Reports: Gallows Corner, Behind the Screen
- Patchwork Paladin: Dungeon, Inc., A First Review
- Fluorite Guillotine: looking for the fingerprints on GURPS
- Explorers Design: What Cookbooks Can Learn from RPGS
- The Rpg Gazette: How Dragonlance Invented the TTRPG Novel and What That Cost the Hobby
- New School Revolution: Module Writing Tips
The Cache
Older banger posts that resurfaced for me this month (one way or another)
- Traverse Fantasy: Steps to Demonetize the TTRPG Hobby
- Against The Wicked City: When all you have is a hammer: item-based problem-solving in OSR D&D
- Dice in the North: Coins In the Dungeon
- Rolltop Indigo: The Big List of RPG Plots
- A Knight at the Opera: Princess Mononoke and "DM-Prepared Plots" in Old School Games
That's all! Catch you next time.