Snarling at a scarecrow (DMB p72) with a sewn-shut mouth, gesturing wildly as if trying to communicate
2
Feasting eagerly on Fairy Fruits on a laid-out picnic blanket. An elf wanderer (DMB p39) is taking a nap next to a tree, seemingly unaware of their ruined meal.
3
Leading a lost noblewoman (everyday mortal—DMB p110) through the forest back to civilization. She claims one of the boars is her long-lost fiancé who was transformed into a boar by an evil witch.
4
Crashing through the underbrush, pursued by a pack of 2d4 fairy hounds (stats as wolves—DMB p119), led by an elf knight (DMB p38).
Catfish, Giant
Traits
d6
Trait
1
Horns resembling twisted, underwater corals.
2
Mouth lined with rows of needle-sharp teeth, always slightly open.
3
Multiple eyes of varying sizes scattered randomly around the head.
4
Large, jagged fin on the back.
5
A harpoon is jutting from its back.
6
Whiskers end in sharp, stinger-like points.
Encounters
d4
Encounter
1
Pursuing a lone woodgrue (DMB p94) who is frantically paddling away in a small boat.
2
Stalking 1d6 shorthorns (DMB p23) who are attempting to swim across a river. The catfish, sensing easy prey, swims stealthily beneath them.
3
Darting through the surface waters creating waves and splashes. 1d4 merfauns (DMB p58) are catching a ride on its back, seemingly having a good time.
4
Resting motionless near the banks of a river, seemingly dead. Waiting to pounce on the unlucky soul who dares to step too close and drag it into the water.
Gelatinous Ape
Traits
d6
Trait
1
Makes gentle, cooing sounds.
2
Eyes sparkle like tiny stars.
3
Reacts to sunlight by shimmering brightly.
4
Leaves faint, jelly-like footprints.
5
Mimics sounds they hear.
6
Can slightly alter their shape to blend into their surroundings.
Encounters
d4
Encounter
1
Observing a group of 1d8 shorthorns (DMB p23) setting traps, quietly dismantling them when the breggles aren't looking.
2
Playing hide-and-seek with a group of 1d4 woodgrues (DMB p94), their laughter echoing through the woods.
3
Helping a lost child (everyday mortal—DMB p110) find their way, offering comfort with gentle, melodic murmurs.
4
Playfully swinging from the trees, tossing branches and leaves in the air.
Gobble
Traits
d6
Trait
1
Makes soft purring sounds when content.
2
Smile that reveals tiny, sharp teeth.
3
Carries their favorite stick everywhere.
4
Fondness for shiny objects.
5
Head tilt when listening intently.
6
Eyes that reflect light like a cat's.
Encounters—Day
d4
Encounter
1
Clinging to the bark of a massive tree, perfectly still, as a cockatrice (DMB p27) passes below.
2
Swinging lazily in hammocks made of woven vines and leaves, softly snoring.
3
Napping in the crook of a large branch, cuddled together in a fluffy, purple pile.
4
Dozing inside a hollow log suspended between two trees, the entrance covered with leaves for privacy.
Encounters—Night
d4
Encounter
1
Sneaking into a campsite of 1d4 knights (DMB p106) to rummage through supplies, making soft babbling sounds. The knights are sleeping soundly.
2
Scurrying up a tree to avoid a passing witch owl (DMB p92), their eyes shining brightly in the dark.
3
Playing a game of catch with a bottled light (DMB p414) that changes colors with every toss. They stole it from a friar (DMB p106) who is in the middle trying to catch it and get it back.
4
Sitting around a tree stump filled with foraged grubs. The Gobbles pretend to have a fancy dinner party, carefully eating one grub at a time in a well-mannered way while they all babble politely.