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In Pursuit of Prep Serenity
From anxiety to near-zero prep: tools, faction turns & a calendar system keep my Dolmenwood OSR campaign alive while the GM stays relaxed.
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Bluesky Comments Fixed
Restore Bluesky comment threads on Bearblog with a quick meta-tag trick and updated plugin codeβstep-by-step fix in one concise guide.
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Kill Clerics, Become Warlocks
Ditch bland clerics. Make divine magic rare, pactβbound, and dramaticβone miracle per god, high stakes if you fail. Turn clerics into warlocks.
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Sandbox Settlements: Downtime
Learn how I designed and applied a customized downtime system for sandbox games that sparks exploration and dynamic play.
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Sandbox Settlements: Prep, Run, and Thrive
Learn how to confidently integrate, prep, and run intriguing settlements of any size in your sandbox campaign.
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Against the Elements
Enhance your sandbox campaign with dynamic natural disasters. Discover how unpredictable, transformative events reshape your world in dramatic ways.
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Calendar Chronicles
Use a calendar to manage TTRPG campaigns, track deadlines, and create a living world. Stay organized and immersive.
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Dynamic Blogroll for Bearblog (and other sites)
Jealous of Blogger's blogroll feature? Learn how to create a similar dynamic blogroll for your site with this guideβperfect for DIY web enthusiasts!
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Sunsetting Comments: Embracing Bluesky
Discover how I transformed Bluesky replies into a dynamic comment section for my Bear Blog posts, plus tips, setup steps, and caveats to watch for.
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Dolmenwood Factions #16: Ygraine Mordlin
Discover Ygraine Mordlin, the Sorceress of the North. Explore her time magic, Fairy court intrigues, and role in Dolmenwood's faction dynamics.
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Dolmenwood Factions #15: The Witches
A Faction Turn deep dive into the secretive Witches of Dolmenwood, exploring their goals, resources, and potential alliances as they strive to restore balance to the ancient forest.
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Dolmenwood Factions #14: House Ramius
Follow House Ramius' quest to claim the High Wold, navigating alliances, rivals, and military power utilizing Faction Turns.
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Dolmenwood Factions #13: House Murkin
Explore House Murkin's Faction Turns: Uncover Lord Murkin's ruthless ambition to conquer the High Wold and ignite a civil war in Dolmenwood.
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Dolmenwood Factions #12: House Malbleat
Explore House Malbleat's Faction Turns: Dive into dark rituals and cunning schemes as Lord Gryphius seeks power and recognition in Dolmenwood.
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Dolmenwood Factions #11: The Pluritine Church
Explore the Pluritine Church's Faction Turns: Restore sacred Shrines, rebuild the Abbey, battle heresy, and reshape Dolmenwood with divine power and fierce alliances.
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Dolmenwood Factions #10: The Hag
Explore the Hag's Faction Turns: A cursed being seeking freedom, expanding her swamp, and forming powerful alliances to break free and spread chaos across Dolmenwood.
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More Faction Turns Ideas
Add new ideas to Faction Turns with simple mechanics and language tips to create more dynamic missions and outcomes.
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Dolmenwood Factions #09: House Nodlock
Explore House Nodlock's Faction Turns: A once-proud house now ruled by an incompetent lord, struggling with internal strife and external threats in Dolmenwood.
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Dolmenwood Factions #08: House Mulbreck
Explore House Mulbreck's Faction Turns: A noble house, now driven by fungal addiction, secretly serves a powerful entity, threatening Dolmenwoodβs future.
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Dolmenwood Factions #07: House Hogwarsh
Explore House Hogwarsh's Faction Turns and see how the Baron strives to transform High-Hankle into a cultural hub amidst intrigue and potential downfall.